![]() ![]() Same goes for taking out ports and vehicle yards (stops or slows down enemy armoured vehicle reinforcements). Knocking out the local airfield should either stop or slow down instances of jets or helicopters being called against you. ![]() In addition, there should be effects from taking over certain types of bases. These completed bases would grant benefits such as weapon pickups, vehicle spawns, recruitable allies, and possibly even a constant amount of money at time intervals. After a Stronghold is secured, bases in the area can now be taken over by your forces or allies after completing them. The list Strategic Conquest and DestructionĪchieving 100% on a base should have more benefits than just numbers. 1.27 The most important idea (by anonymous).1.22 Werepizzapiepengohamsterguy's ideas.1.12 Even more ideas from User:EnemyHunter.1.9 Police (suggested by numerous people).1.4 Winstons Amen 69 with usable torpedoes (and depth charges). ![]()
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